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	<title>
	Comments on: Light Emitting Shaders and Surfaces in Daz Studio Iray	</title>
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	<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray</link>
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		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-239102</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sun, 04 Nov 2018 23:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-239102</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-239090&quot;&gt;Nicholas&lt;/a&gt;.

Standard Iray shaders should all have it. You can select the shader surface and then apply the Uber iray shader to it. That would include the emission parameter. There are also emission shader packs like &lt;a href=&quot;http://www.anrdoezrs.net/click-3576029-10771863?url=https%3A%2F%2Fwww.daz3d.com%2Fsimple-emissive-light-shaders-for-iray&quot; rel=&quot;nofollow&quot;&gt;this one&lt;/a&gt; by DzFire.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-239090">Nicholas</a>.</p>
<p>Standard Iray shaders should all have it. You can select the shader surface and then apply the Uber iray shader to it. That would include the emission parameter. There are also emission shader packs like <a href="http://www.anrdoezrs.net/click-3576029-10771863?url=https%3A%2F%2Fwww.daz3d.com%2Fsimple-emissive-light-shaders-for-iray" rel="nofollow">this one</a> by DzFire.</p>
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		<item>
		<title>
		By: Nicholas		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-239090</link>

		<dc:creator><![CDATA[Nicholas]]></dc:creator>
		<pubDate>Sun, 04 Nov 2018 16:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-239090</guid>

					<description><![CDATA[Hi.

I don&#039;t see &quot;Emission colour&quot; in my shader parameters. How does one go about adding that?

Thank you]]></description>
			<content:encoded><![CDATA[<p>Hi.</p>
<p>I don&#8217;t see &#8220;Emission colour&#8221; in my shader parameters. How does one go about adding that?</p>
<p>Thank you</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204692</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Mon, 23 Jan 2017 01:56:25 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-204692</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204686&quot;&gt;Johnny Rico&lt;/a&gt;.

Much appreciated! :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204686">Johnny Rico</a>.</p>
<p>Much appreciated! 🙂</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Johnny Rico		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204686</link>

		<dc:creator><![CDATA[Johnny Rico]]></dc:creator>
		<pubDate>Sun, 22 Jan 2017 21:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-204686</guid>

					<description><![CDATA[Another fantastic tutorial! Thank you again Shibashake :)]]></description>
			<content:encoded><![CDATA[<p>Another fantastic tutorial! Thank you again Shibashake 🙂</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204659</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sun, 22 Jan 2017 06:53:04 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-204659</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204615&quot;&gt;alx&lt;/a&gt;.

Haha, I have a burly dial for my tutorials too. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204615">alx</a>.</p>
<p>Haha, I have a burly dial for my tutorials too. 😀</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: alx		</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray/comment-page-1#comment-204615</link>

		<dc:creator><![CDATA[alx]]></dc:creator>
		<pubDate>Fri, 20 Jan 2017 22:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476#comment-204615</guid>

					<description><![CDATA[That is one burly tutorial!]]></description>
			<content:encoded><![CDATA[<p>That is one burly tutorial!</p>
]]></content:encoded>
		
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