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	<title>
	Comments on: Step-by-Step Daz Studio Post-Work Tutorial	</title>
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	<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial</link>
	<description>for art lovers</description>
	<lastBuildDate>Thu, 14 Mar 2019 23:27:50 +0000</lastBuildDate>
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	<item>
		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-243177</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Thu, 14 Mar 2019 23:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-243177</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-243083&quot;&gt;Mark T&lt;/a&gt;.

Yeah, the &quot;washing out&quot; effect can happen with glow when there is too much light in the scene. This can also happen with Iray glow settings. Some things that can be done -
1. Turn down the glow effect. In this tutorial, this translates to turning down the opacity of the glow layers.
2. Limit the glow effect to certain lights only. For example applying it only to the light coming in from the window or only to the candles, etc.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-243083">Mark T</a>.</p>
<p>Yeah, the &#8220;washing out&#8221; effect can happen with glow when there is too much light in the scene. This can also happen with Iray glow settings. Some things that can be done &#8211;<br />
1. Turn down the glow effect. In this tutorial, this translates to turning down the opacity of the glow layers.<br />
2. Limit the glow effect to certain lights only. For example applying it only to the light coming in from the window or only to the candles, etc.</p>
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		<title>
		By: Mark T		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-243083</link>

		<dc:creator><![CDATA[Mark T]]></dc:creator>
		<pubDate>Mon, 11 Mar 2019 17:46:21 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-243083</guid>

					<description><![CDATA[Awesome tutorials and really helped me grow as an artist, the only thing I haven&#039;t gotten a grasp on yet is the glow method. I noticed you had it on Patreon but it&#039;s no longer available, would you be able to upload that again at some point since I&#039;m really struggling to get it to work even following that tutorial along? When I do it in Photoshop CC 2018 it just washes out the image.

Again, wonderful tutorials. I hope someday I&#039;ll have artwork good enough to enter the competitions. :)]]></description>
			<content:encoded><![CDATA[<p>Awesome tutorials and really helped me grow as an artist, the only thing I haven&#8217;t gotten a grasp on yet is the glow method. I noticed you had it on Patreon but it&#8217;s no longer available, would you be able to upload that again at some point since I&#8217;m really struggling to get it to work even following that tutorial along? When I do it in Photoshop CC 2018 it just washes out the image.</p>
<p>Again, wonderful tutorials. I hope someday I&#8217;ll have artwork good enough to enter the competitions. 🙂</p>
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		<title>
		By: Elaneith		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241739</link>

		<dc:creator><![CDATA[Elaneith]]></dc:creator>
		<pubDate>Tue, 22 Jan 2019 01:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-241739</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241565&quot;&gt;Elaneith&lt;/a&gt;.

Ok! Thank you!! :D Funny thing is your first answer kinda answers to the question I was asking my self &quot;how to have my environmental map in layers?&quot; xD
I like Canvas, but I guess you could do canvas + rendering tone maping + environment like you usually do with the rest of the lights? Anyway, to have all the photoshop options, you&#039;ll have to export the layers as .png in the end, so it doesn&#039;t change much, except a gain of time, since rendering process can be soooooooooo long. I&#039;ll try your method though! 

Thank you again for those answer, and I&#039;ll definetely try what you explain in this answer you&#039;ve linked. So much to learn, so little time! (yes, I&#039;m not patient and I&#039;m a perfectionnist, the perfect mix to make my art practice complicated!)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241565">Elaneith</a>.</p>
<p>Ok! Thank you!! 😀 Funny thing is your first answer kinda answers to the question I was asking my self &#8220;how to have my environmental map in layers?&#8221; xD<br />
I like Canvas, but I guess you could do canvas + rendering tone maping + environment like you usually do with the rest of the lights? Anyway, to have all the photoshop options, you&#8217;ll have to export the layers as .png in the end, so it doesn&#8217;t change much, except a gain of time, since rendering process can be soooooooooo long. I&#8217;ll try your method though! </p>
<p>Thank you again for those answer, and I&#8217;ll definetely try what you explain in this answer you&#8217;ve linked. So much to learn, so little time! (yes, I&#8217;m not patient and I&#8217;m a perfectionnist, the perfect mix to make my art practice complicated!)</p>
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		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241643</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Fri, 18 Jan 2019 23:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-241643</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241565&quot;&gt;Elaneith&lt;/a&gt;.

1. Yes, I render the layers manually by turning lights on and off. I tried canvasses a while ago, but didn&#039;t really like the format limits, lack of tone mapping options, etc. I am not sure what improvements have been made lately. 
2. Yes, environment map is the image used in Render Settings. :) 
3. For volumetric lights I usually use a spotlight only together with the Atmocam rig. Here is more on how I use atmocam - https://thinkdrawart.com/top-5-daz-studio-iray-essentials#comment-190998

Hope this helps. :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241565">Elaneith</a>.</p>
<p>1. Yes, I render the layers manually by turning lights on and off. I tried canvasses a while ago, but didn&#8217;t really like the format limits, lack of tone mapping options, etc. I am not sure what improvements have been made lately.<br />
2. Yes, environment map is the image used in Render Settings. 🙂<br />
3. For volumetric lights I usually use a spotlight only together with the Atmocam rig. Here is more on how I use atmocam &#8211; <a href="https://thinkdrawart.com/top-5-daz-studio-iray-essentials#comment-190998" rel="nofollow ugc">https://thinkdrawart.com/top-5-daz-studio-iray-essentials#comment-190998</a></p>
<p>Hope this helps. 🙂</p>
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		<title>
		By: Elaneith		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-241565</link>

		<dc:creator><![CDATA[Elaneith]]></dc:creator>
		<pubDate>Wed, 16 Jan 2019 16:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-241565</guid>

					<description><![CDATA[Hello there!

As promised, here I am with my questions! I hope they won&#039;t make you do a face palm or exasperate you, but... They need to be adressed, at least for my little head :

1 - What is your render technique? It&#039;s not about the lights, of your render settings (even though I&#039;d be curious to know what they are in optimization&#038;progressive render) but about your way to make your layers. I use canvases, set for each light in the scene (even the emissive like on luminowings or the SV muse textures for lilflame&#039;s for the witchy sleeves, for exemple) set in - light group. Seeing your own layers, I was wondering how do you do it? Do you turn on and off the lights you want on a layers to render them progressivly?
So to sum up, this first veeeery long question is : What is your technique to render in layers?

2 - How do I render the environmental map? Is it simple the HDR? Or something else entirly? I admit I&#039;m a little lost in your tutos when you speak about environmental maps or IBL in your tutos, which is normal since the two are connected. Well it&#039;s two in one, sorry! &#062;_&#060;

3 - About the volumetric lights, Must I be in &#034;sun-sky only&#034; to have it, or can I see it even with other render settings? I&#039;m asking because I&#039;ve check the tutorial about atmospheric and dust, but I felt lost quite quickly, so I turn myself to more &#034;already done solution&#034;, Atmcam, the one you&#039;ve spoken about in your tutorial about &#034;how I Combine Daz Studio Lights in Photoshop&#034;, but it doesn&#039;t appears ont the render I&#039;ve tried it, so I&#039;m wondering.


Sorry for these three big sett! And thank you for this tutorials and your help! You can&#039;t imagine how much it helps when you want to try more in DAZ studio! :)

Cheers,

Elaneith~]]></description>
			<content:encoded><![CDATA[<p>Hello there!</p>
<p>As promised, here I am with my questions! I hope they won&#8217;t make you do a face palm or exasperate you, but&#8230; They need to be adressed, at least for my little head :</p>
<p>1 &#8211; What is your render technique? It&#8217;s not about the lights, of your render settings (even though I&#8217;d be curious to know what they are in optimization&amp;progressive render) but about your way to make your layers. I use canvases, set for each light in the scene (even the emissive like on luminowings or the SV muse textures for lilflame&#8217;s for the witchy sleeves, for exemple) set in &#8211; light group. Seeing your own layers, I was wondering how do you do it? Do you turn on and off the lights you want on a layers to render them progressivly?<br />
So to sum up, this first veeeery long question is : What is your technique to render in layers?</p>
<p>2 &#8211; How do I render the environmental map? Is it simple the HDR? Or something else entirly? I admit I&#8217;m a little lost in your tutos when you speak about environmental maps or IBL in your tutos, which is normal since the two are connected. Well it&#8217;s two in one, sorry! &gt;_&lt;</p>
<p>3 &#8211; About the volumetric lights, Must I be in &quot;sun-sky only&quot; to have it, or can I see it even with other render settings? I&#039;m asking because I&#039;ve check the tutorial about atmospheric and dust, but I felt lost quite quickly, so I turn myself to more &quot;already done solution&quot;, Atmcam, the one you&#039;ve spoken about in your tutorial about &quot;how I Combine Daz Studio Lights in Photoshop&quot;, but it doesn&#039;t appears ont the render I&#039;ve tried it, so I&#039;m wondering.</p>
<p>Sorry for these three big sett! And thank you for this tutorials and your help! You can&#039;t imagine how much it helps when you want to try more in DAZ studio! 🙂</p>
<p>Cheers,</p>
<p>Elaneith~</p>
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		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-237255</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Mon, 24 Sep 2018 22:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-237255</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-237082&quot;&gt;irfan&lt;/a&gt;.

Thank you very much. Videos are tough for me because my head is all over the place. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-237082">irfan</a>.</p>
<p>Thank you very much. Videos are tough for me because my head is all over the place. 😀</p>
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		<title>
		By: irfan		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-237082</link>

		<dc:creator><![CDATA[irfan]]></dc:creator>
		<pubDate>Thu, 20 Sep 2018 04:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-237082</guid>

					<description><![CDATA[please make video tutorial for all your tutorial.. you are awesome]]></description>
			<content:encoded><![CDATA[<p>please make video tutorial for all your tutorial.. you are awesome</p>
]]></content:encoded>
		
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		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-228088</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Fri, 15 Dec 2017 22:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-228088</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-228055&quot;&gt;Mark&lt;/a&gt;.

Thank you Mark. I just screen it to combine its lighting effects.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-228055">Mark</a>.</p>
<p>Thank you Mark. I just screen it to combine its lighting effects.</p>
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		<title>
		By: Mark		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-228055</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 15 Dec 2017 12:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-228055</guid>

					<description><![CDATA[This tutorial has been as massive help, although I&#039;m unclear on the volumetric light Shibashake? What setting should I set it to. Blend mode in particular?]]></description>
			<content:encoded><![CDATA[<p>This tutorial has been as massive help, although I&#8217;m unclear on the volumetric light Shibashake? What setting should I set it to. Blend mode in particular?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: shibashake		</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-222895</link>

		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Thu, 31 Aug 2017 20:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222#comment-222895</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-221690&quot;&gt;Christy&lt;/a&gt;.

Haha, I have never done those before. Will definitely think about it. :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial/comment-page-1#comment-221690">Christy</a>.</p>
<p>Haha, I have never done those before. Will definitely think about it. 😀</p>
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